#ifndef __BMPWriter_H
#define __BMPWriter_H

#include <string>
#include "matrix.h"

#include <Magick++.h>
using namespace Magick;

class BMPWriter {
public:
	void saveBMP(Matrix& m, string file, 
			double min_value, double max_value);

	Color getColor(double v, 
		double min_value, double max_value);
};

#endif /* __BMPWriter_H */
